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Amnesia And Penumbra Developer Believes Games Should Be Given The Freedom To Be Shorter

Amnesia: A Machine For PigsThomas Grip of Frictional Games had a few interesting pearls of wisdom to share in a recent interview with Joystiq, most notably in regard to the issue of a game’s length and a general acceptance among gamers that ‘longer is better’. I’ll let you make the obvious penis joke there for yourself. For a bit …

Read the whole story on robotgeek.co.uk
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